The idea for Flight Gear was born out of a dissatisfaction with current commercial PC flight simulators. A big problem with these simulators is their proprietariness and lack of extensibility. There are so many people across the world with great ideas for enhancing the currently available simulators who have the ability to write code, and who have a desire to learn and contribute. Many people involved in education and research could use a spiffy flight simulator frame work on which to build their own projects; however, commercial simulators do not lend themselves to modification and enhancement. The Flight Gear project is striving to fill these gaps.
Flight Gear requires a supported 3d video accelerator.
... part of T2, get it here
Author: Curt Olson <curt [at] me [dot] umn [dot] edu>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
License: GPL
Status: Stable
Version: 2020.3.19
Download: http://sourceforge.net/projects/flightgear/files/release-2020.3/ flightgear-2020.3.19.tar.bz2
T2 source: flightgear.cache
T2 source: flightgear.conf
T2 source: flightgear.desc
T2 source: subconfig-games.hlp
T2 source: subconfig-games.in
Build time (on reference hardware): 590% (relative to binutils)2
Installed size (on reference hardware): 31.19 MB, 58 files
Dependencies (build time detected): 00-dirtree bash binutils boost bzip2 cmake coreutils dbus diffutils freeglut freetype gawk git glew glu grep gsm libevent libpng libx11 linux-header make mesa openal openscenegraph pkgconfig plib sed simgear speex speexdsp tar udev xorgproto xz zlib
Installed files (on reference hardware):
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1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).