Package available in: [trunk] [8.0] [7.0] [6.0] [2.1]
OpenAL, the Open Audio Library, is a joint effort to create an open, vendor- neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. OpenAL is already supported by a number of hardware vendors and developers.
... part of T2, get it here
Author: Loki Entertainment Software (http://www.lokigames.com)
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
Remark: Does cross compile (as setup and patched in T2).
Download: https://github.com/kcat/openal-soft/ releases
T2 source: openal.cache
T2 source: openal.desc
Build time (on reference hardware): 100% (relative to binutils)2
Installed size (on reference hardware): 1.53 MB, 44 files
Dependencies (build time detected): 00-dirtree alsa-lib binutils cmake coreutils dbus diffutils expat ffmpeg findutils freetype gawk git glib gmp gnutls grep harfbuzz icu4c jack lame libdrm libogg libpng libsdl2 libsndfile libtasn1 libtheora libunistring libva libvorbis libx11 libxau libxcb libxext libxfixes libxml libxshmfence libxxf86vm linux-header make mesa nettle pcre pkgconfig pulseaudio qt5base qt5svg sed speex tar x264 xvid xz zlib
Installed files (on reference hardware):
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).