allegro: A game programming library1

Allegro is a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input (keyboard, mouse and joystick) and timers. It also provides fixed and floating point mathematical functions, 3d functions, file management functions, compressed datafile and a GUI.

... part of T2, get it here


Author: Shawn Hargreaves <shawn at talula dot demon dot co dot uk>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>

License: OpenSource
Status: Stable

Download: allegro-

T2 source: allegro.cache
T2 source: allegro.desc

Build time (on reference hardware): 45% (relative to binutils)2

Installed size (on reference hardware): 2.46 MB, 148 files

Dependencies (build time detected): 00-dirtree alsa-lib at-spi2-core bash binutils cairo cmake coreutils dbus diffutils epoxy expat findutils flac fontconfig freetype fribidi gawk gdk-pixbuf git glib glu grep gtk+ gzip harfbuzz libdrm libffi libjpeg libogg libpng libtiff libvorbis libwebp libx11 libxau libxcb libxcomposite libxcursor libxdamage libxext libxfixes libxft libxi libxinerama libxrandr libxrender libxscrnsaver libxtst libxxf86vm linux-header make mesa pango pcre2 pixman pkgconfig pulseaudio sed shared-mime-info tar util-linux wayland xkbcommon xorgproto xz zlib zstd

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).