virglrenderer: A research project to creating a virtual 3D GPU1

Virgil is a research project to investigate the possibility of creating a virtual 3D GPU for use inside qemu virtual machines, that allows the guest operating system to use the capabilities of the host GPU to accelerate 3D rendering. The plan is to have a guest GPU that is fully independent of the host GPU.

... part of T2, get it here

URL: http://virgil3d.github.io

Author: Dave Airlie <airlied [at] redhat [dot] com>
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>

License: MIT
Status: Alpha
Version: 1.0.1

Remark: Does cross compile (as setup and patched in T2).

Download: https://gitlab.freedesktop.org/virgl/virglrenderer/-/tags/

T2 source: virglrenderer.cache
T2 source: virglrenderer.desc

Build time (on reference hardware): 5% (relative to binutils)2

Installed size (on reference hardware): 0.64 MB, 13 files

Dependencies (build time detected): 00-dirtree bash binutils bzip2 coreutils diffutils epoxy findutils gawk grep libdrm libx11 linux-header mesa meson ninja openssl sed tar xorgproto

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).