LGeneral is a turn-based strategy engine heavily inspired by Panzer General. You play single scenarios or whole campaigns turn by turn against a human player or the AI. Entrenchment, rugged defense, defensive fire, surprise contacts, surrender, unit supply, weather influence, reinforcements and other implementations contribute to the tactical and strategic depth of the game.
Author: Michael Speck <kulkanie [at] gmx [dot] net>
Author: Peter Ivanyi <peteri [at] carme [dot] sect [dot] mce [dot] hw [dot] ac [dot] uk>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Download: http://sourceforge.net/projects/lgeneral/files/ lgeneral-1.4.3.tar.gz
Download: http://sourceforge.net/projects/lgeneral/files/ lgeneral-data-1.1.3.tar.gz
Download: http://sourceforge.net/projects/lgeneral/files/ lgc-pg-0.32.tar.gz
Build time (on reference hardware): 10% (relative to binutils)2
Installed size (on reference hardware): 10.49 MB, 223 files
Dependencies (build time detected): 00-dirtree autoconf automake bash binutils coreutils diffutils findutils gawk gcc glibc grep libsdl libsdl_mixer linux-header make net-tools perl sed sysfiles tar texinfo
Installed files (on reference hardware):
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).