vkQuake is a port of id Software's Quake using Vulkan instead of OpenGL for rendering. It is based on the popular QuakeSpasm and QuakeSpasm-Spiked ports and runs all mods compatible with QuakeSpasm like Arcane Dimensions.
... part of T2, get it here
URL: https://github.com/Novum/vkQuake
Author: Axel Gneiting
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
License: GPL
Status: Stable
Version: 1.31.3
Remark: Does cross compile (as setup and patched in T2).
Download: https://github.com/Novum/vkquake/ vkquake-1.31.3.tar.gz
T2 source: vkquake.cache
T2 source: vkquake.desc
Build time (on reference hardware): 10% (relative to binutils)2
Installed size (on reference hardware): 1.56 MB, 7 files
Dependencies (build time detected): 00-dirtree bash binutils cmake coreutils diffutils flac gawk glslang grep gzip libid3tag libmad libogg libsdl2 libvorbis libx11 linux-header meson ninja openssl sed spirv-tools tar vulkan-headers xorgproto
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).