Texture processing tools with support for Direct3D 10 and 11 formats.
... part of T2, get it here
URL: https://github.com/castano/nvidia-texture-tools/
Author: Ignacio CastaƱo <castano [at] ludicon [dot] com>
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
License: MIT
Status: Stable
Version: 2.1.2
Remark: Does cross compile (as setup and patched in T2).
Download: https://github.com/castano/nvidia-texture-tools/ nvidia-texture-tools-2.1.2.tar.gz
T2 source: hotfix-libdir.patch
T2 source: hotfix-no-install-libsquish.patch
T2 source: nvidia-texture-tools.cache
T2 source: nvidia-texture-tools.desc
Build time (on reference hardware): 10% (relative to binutils)2
Installed size (on reference hardware): 5.69 MB, 28 files
Dependencies (build time detected): bash binutils cmake coreutils diffutils gawk grep gzip linux-header make sed tar
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).