libsdl_console: A drop-down console window for SDL programs1

This is a console that can be added to any SDL application. It is similar to Quake and other game consoles but with lots of added features. A console is meant to be a very simple way of interacting with a program and executing commands. Commands are linked to the console with callback functions so that when a command is typed in, a specific function is executed automatically.

... part of T2, get it here


Author: Clemens Wacha <reflex-2000 [at] gmx [dot] net>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>

License: GPL
Status: Stable
Version: 2.1

Remark: Does cross compile (as setup and patched in T2).

Download: sdlconsole-2.1.tar.gz

T2 source: libsdl_console.cache
T2 source: libsdl_console.conf
T2 source: libsdl_console.desc

Build time (on reference hardware): 1% (relative to binutils)2

Installed size (on reference hardware): 0.15 MB, 13 files

Dependencies (build time detected): 00-dirtree bash binutils coreutils diffutils file findutils gawk grep libsdl libsdl_image make sed tar

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).