a multiplatform library for creating 3D user interfaces, based on OpenGL. With the help of this library, programmers can add in their own graphic application elements for the user interface and connect interface objects to their own programs with callbacks. In other words, GLI sits between the user and an OpenGL application.
Author: Benjamin Schieder <blindcoder [at] scavenger [dot] homeip [dot] net>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Build time (on reference hardware): 5% (relative to binutils)2
Installed size (on reference hardware): 0.46 MB, 30 files
Installed files (on reference hardware):
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).