directfb: Direct framebuffer access library1

DirectFB is a thin library that provides hardware graphics acceleration, input device handling and abstraction, integrated windowing system with support for translucent windows and multiple display layers on top of the Linux Framebuffer Device. It is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying hardware. DirectFB adds graphical power to embedded systems and sets a new standard for graphics under Linux. more...

... part of T2, get it here

URL: https://github.com/deniskropp/DirectFB

Author: Denis Oliver Kropp <dok [at] directfb [dot] org>
Maintainer: Michael Tross <michael [at] tross [dot] org>

License: GPL
Status: Stable
Version: 1.7.7

Download: https://github.com/deniskropp/DirectFB/ DirectFB-1.7.7.tar.gz

T2 source: directfb.cache
T2 source: directfb.conf
T2 source: directfb.desc

Build time (on reference hardware): 70% (relative to binutils)2

Installed size (on reference hardware): 3.32 MB, 349 files

Dependencies (build time detected): 00-dirtree binutils coreutils diffutils file findutils freetype gawk grep libjpeg libpng libx11 libxau libxcb libxext linux-header make man mesa perl pkgconfig sed sysfiles sysfsutils tar xorgproto zlib

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).