cgtoolkit: A compiler for the Cg language, and runtime libraries1

The Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Supporting over 20 different OpenGL and DirectX profile targets, Cg will allow you to incorporate stunning interactive effects into your 3D applications. The components include Nvidia's Cg compiler, CgFX runtime, manual and language reference.

... part of T2, get it here

URL: https://developer.nvidia.com/object/cg_toolkit.html

Author: NVidia
Maintainer: luisbf <luisbf [at] gmx [dot] com>

License: Free-to-use
Status: Stable
Version: 3.0

Remark: Is binary only (not build from source)!.
Remark: Does cross compile (as setup and patched in T2).

CPU architectures: Does only support: x86 x86-64

Download: http://developer.download.nvidia.com/cg/Cg_3.0/ Cg-3.0_July2010_x86.tgz
Download: http://developer.download.nvidia.com/cg/Cg_3.0/ Cg-3.0_July2010_x86_64.tgz

T2 source: cgtoolkit.cache
T2 source: cgtoolkit.conf
T2 source: cgtoolkit.desc

Build time (on reference hardware): 1% (relative to binutils)2

Installed size (on reference hardware): 69.70 MB, 2906 files

Dependencies (build time detected): 00-dirtree bash coreutils diffutils findutils gawk grep sed tar

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).