Package available in: [trunk]
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
... part of T2, get it here
URL: http://bulletphysics.org/wordpress/
Author: Erwin Coumans
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
License: OpenSource
Status: Stable
Version: 3.08
Remark: Does cross compile (as setup and patched in T2).
Download: https://github.com/bulletphysics/bullet3/ releases
T2 source: bullet.cache
T2 source: bullet.desc
Build time (on reference hardware): 100% (relative to binutils)2
Installed size (on reference hardware): 139.38 MB, 4870 files
Dependencies (build time detected): 00-dirtree binutils cmake coreutils diffutils findutils gawk grep linux-header make meson pexpect python python-databases sed tar
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).