virglrenderer: A research project to creating a virtual 3D GPU1

Package available in: [trunk]

Virgil is a research project to investigate the possibility of creating a virtual 3D GPU for use inside qemu virtual machines, that allows the guest operating system to use the capabilities of the host GPU to accelerate 3D rendering. The plan is to have a guest GPU that is fully independent of the host GPU.

... part of T2, get it here

URL: http://virgil3d.github.io

Author: Dave Airlie <airlied [at] redhat [dot] com>
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>

License: MIT
Status: Alpha
Version: 0.10.4

Remark: Does cross compile (as setup and patched in T2).

Download: https://gitlab.freedesktop.org/api/v4/projects/virgl%2Fvirglrenderer/ releases

T2 source: virglrenderer.cache
T2 source: virglrenderer.desc

Build time (on reference hardware): 10% (relative to binutils)2

Installed size (on reference hardware): 0.33 MB, 14 files

Dependencies (build time detected): 00-dirtree xorgproto binutils coreutils diffutils epoxy expat file findutils fontconfig gawk grep libdrm libffi libpthread-stubs libx11 libxau libxcb libxdmcp libxrender linux-header make mesa net-tools pkgconfig sed sysfiles tar udev wayland xorgproto

Installed files (on reference hardware): n.a.

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).