Package available in: [trunk]
libglvnd is a vendor-neutral dispatch layer for arbitrating OpenGL API calls between multiple vendors. It allows multiple drivers from different vendors to coexist on the same filesystem, and determines which vendor to dispatch each API call to at runtime.
Both GLX and EGL are supported, in any combination with OpenGL and OpenGL ES.
Author: NVIDIA CORPORATION
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
Remark: Does cross compile (as setup and patched in T2).
Build time (on reference hardware): 10% (relative to binutils)2
Installed size (on reference hardware): 3.81 MB, 57 files
Dependencies (build time detected): 00-dirtree automake binutils coreutils dash diffutils file findutils gawk grep libx11 libxau libxcb libxext linux-header make net-tools pkgconfig python sed tar xorgproto
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).