sdl2-compat: An SDL2 compatibility layer that uses SDL3 behind the scenes1

This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. This code is a compatibility layer; it provides a binary and source compatible API for programs written against SDL2, but it uses SDL3 behind the scenes. If you are writing new code, please target SDL3 directly and do not use this layer.

... part of T2, get it here

URL: https://github.com/libsdl-org/sdl2-compat

Author: Sam Lantinga <slouken [at] libsdl [dot] org>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>

License: ZLIB
Status: Stable
Version: 2.32.54

Remark: Does cross compile (as setup and patched in T2).

Download: https://github.com/libsdl-org/sdl2-compat/ sdl2-compat-release-2.32.54.tar.gz

T2 source: sdl2-compat.cache
T2 source: sdl2-compat.desc

Build time (on reference hardware): 18% (relative to binutils)2

Installed size (on reference hardware): 3.12 MB, 117 files

Dependencies (build time detected): bash binutils cmake coreutils diffutils freetype gawk grep gzip libglvnd libsdl3 libx11 linux-header make pkgconfig sed tar xorgproto

Installed files (on reference hardware): n.a.

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).