GLE is a library package of C functions that draw extruded surfaces, inclu- ding surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. Generically, the extruded surface is specified with a 2D poly- line that is extruded along a 3D path. A local coordinate system allows for additional flexibility in the primitives drawn. Extrusions may be texture mapped in a variety of ways. The GLE library generates 3D triangle coordinates, lighting normal vectors and texture coordinates as output. GLE uses the GL or OpenGL(R) API's to perform the actual rendering.
Author: Linas Vepstas <linas [at] linas [dot] org>
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
Build time (on reference hardware): 3% (relative to binutils)2
Installed size (on reference hardware): 1.25 MB, 132 files
Dependencies (build time detected): 00-dirtree bash binutils coreutils diffutils expat file findutils freeglut gawk glu grep libdrm libice libsm libx11 libxau libxcb libxext libxfixes libxi libxmu libxrandr libxrender libxshmfence libxt libxxf86vm make mesa patch sed tar
Installed files (on reference hardware):
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).