Aquamarine provides basic abstractions for an application to render on a Wayland session (in a window) or a native DRM session. It is agnostic of the rendering API (Vulkan/OpenGL) and designed to be lightweight, performant, and minimal.
... part of T2, get it here
URL: https://github.com/hyprwm/aquamarine
Author: vaxerski
Maintainer: The T2 Project <t2 [at] t2sde [dot] org>
License: BSD
Status: Beta
Version: 0.3.3
Remark: Does cross compile (as setup and patched in T2).
Download: https://github.com/hyprwm/aquamarine/ aquamarine-0.3.3.tar.gz
T2 source: aquamarine.cache
T2 source: aquamarine.desc
Build time (on reference hardware): 16% (relative to binutils)2
Installed size (on reference hardware): 1.35 MB, 33 files
Dependencies (build time detected): 00-dirtree bash binutils cmake coreutils diffutils gawk grep gzip hwdata hyprutils hyprwayland-scanner libdisplay-info libdrm libglvnd libinput linux-header make mesa pixman pkgconfig seatd sed tar tbb udev wayland wayland-protocols
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).