allegro: A game programming library1

Package available in: [trunk] [8.0] [7.0] [6.0] [2.1]

Allegro is a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input (keyboard, mouse and joystick) and timers. It also provides fixed and floating point mathematical functions, 3d functions, file management functions, compressed datafile and a GUI.

... part of T2, get it here


Author: Shawn Hargreaves <shawn at talula dot demon dot co dot uk>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>

License: OpenSource
Status: Beta
Version: 4.2.3

Remark: Does not allow parallel builds.

Download: allegro-4.2.3.tar.gz

T2 source: allegro.cache
T2 source: allegro.desc

Build time (on reference hardware): 35% (relative to binutils)2

Installed size (on reference hardware): 1.80 MB, 119 files

Dependencies (build time detected): 00-dirtree alsa-lib audiofile binutils cf coreutils diffutils esound findutils gawk grep imake jack libx11 libxau libxcb libxcursor libxext libxfixes libxpm libxrender libxxf86dga libxxf86vm linux-header make net-tools pkgconfig sed sysfiles tar texinfo xorgproto xf86dgaproto xorgproto

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).