FLTK (pronounced "fulltick") is a LGPL'd C++ graphical user interface toolkit for X (UNIX®), OpenGL, and WIN32 (Microsoft® Windows® NT 4.0, 95, or 98). It is currently maintained by a small group of developers across the world with a central repository in the US.
FLTK was originally created to build in-house applications at Digital Domain for image processing and 3D graphics. The original author, Bill Spitzak, received permission from Digital Domain to release it to the public domain in the hopes that it could be used to make better, faster, and nicer-looking UNIX programs. Digital Domain has since withdrawn support for FLTK, but Bill is still able to work on it from time to time.
Author: Bill Spitzak and others
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
Build time (on reference hardware): 15% (relative to binutils)2
Installed size (on reference hardware): 3.57 MB, 209 files
Dependencies (build time detected): 00-dirtree bash binutils bzip2 cf coreutils diffutils expat findutils fontconfig freetype gawk gcc glibc grep imake inputproto libdrm libice libjpeg libpng libpthread-stubs libx11 libxau libxcb libxcursor libxdamage libxext libxfixes libxft libxi libxinerama libxrender libxxf86vm linux-header make mesa mktemp net-tools patch renderproto sed sysfiles tar xextproto xprop xproto zlib
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).