DOSBox uses SDL to emulate the PC hardware required for running old DOS games. This includes a 386 processor, an S3/Trio video card with some tweaks to allow for older display hardware like the Tandy, a Sound Blaster Pro, the PC speaker, Tandy 3-sound, CMS/GameBlaster, Disney Sound Source, and MIDI. DOS emulation is integrated. It is possible to mount local directories as drives inside the emulator.
Author: Harekiet <harekiet [at] zophar [dot] net>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Remark: Does cross compile (as setup and patched in T2).
Build time (on reference hardware): 30% (relative to binutils)2
Installed size (on reference hardware): 2.31 MB, 7 files
Dependencies (build time detected): 00-dirtree alsa-lib bash binutils bzip2 coreutils diffutils findutils gawk gcc glibc grep kbproto libdrm libpng libsdl libsdl_net libx11 libxau libxcb libxdamage libxext libxfixes libxrender libxxf86vm linux-header make mesa mktemp ncurses net-tools sed sysfiles tar xproto zlib
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).