Corewars is a simulation game where a number of warriors try to crash each other while they are running in a virtual computer. The warriors can be written in one of two assembler-like languages called Corewars and Redcode. Corewars is the default language and is easier to learn and understand. Redcode provides more advanced and powerful instructions but also requires more time to learn.
Author: Walter Hofmann <walterh [at] gmx [dot] de>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Build time (on reference hardware): 15% (relative to binutils)2
Installed size (on reference hardware): 0.36 MB, 110 files
Dependencies (build time detected): 00-dirtree bash binutils bzip2 coreutils diffutils findutils flex gawk gcc glib12 glibc grep gtk+12 libx11 libxau libxdmcp libxext libxi linux-header m4 make mktemp net-tools sed sysfiles tar util-linux xproto
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).