T2 IRC Log: 2007-03-16

This is the log as captured by an IRC bot in the channel. The statements are those of the individual people and might not neccessarily reflect the policy and legal rules as set forth by the T2 SDE Project.

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--- Log opened Fri Mar 16 00:00:48 2007
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10:52 < CIA-8> sebastian * r22996 /trunk/package/x11/fox/fox.desc: * updated fox (1.6.20 -> 1.6.24)
10:52 < CIA-8> sebastian * r22997 /trunk/package/editors/fxscintilla/fxscintilla.desc: * updated fxscintilla (2006-05-28 -> 1.71)
10:52 < CIA-8> sebastian * r22998 /trunk/package/ruby/fxruby/fxruby.desc: * updated fxruby (1.6.0 -> 1.6.6)
10:54 < CIA-8> sebastian * r22999 /trunk/package/audio/rezound/flac-1.1.3.patch: * added patch for flac >= 1.1.3 to rezound
11:25 < CIA-8> sebastian * r23000 /trunk/package/x11/wxwidgets24/freetype.patch: * added patch for newer freetype to wxwidgets24
12:38 < CIA-8> sebastian * r23001 /trunk/package/e17/e-modules/e-modules.conf:
12:38 < CIA-8> * removed obsolete broken module rm
12:38 < CIA-8> * append x11 libdir for lib64
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14:32 -!- LMJ [n=c0a8007f@laf31-2-82-224-107-105.fbx.proxad.net] has joined #t2
14:33 < LMJ> moin moin
14:33 < LMJ> little problem to compile libetpan from 6.0 on x86_64 : http://pastebin.ca/397098
14:34 < LMJ> any ideas ?
14:35 < sepp> [F] FPIC-QUIRK
14:35 < sepp> in liblockfile
14:35 < LMJ> lol
14:35 < LMJ> fixed in trunk ?*
14:36 < sepp> yup
14:36 < LMJ> awesome ;)
14:37 < LMJ> gonna finish to compile sylpheed-claws & test my new computer ;)
14:38 < sepp> :)
14:38 < LMJ> since automake crashed on [0] i started from a minimal t2 x86_64 & compiled what i need
14:38 < LMJ> i prefered to do everything from scratch... but it should be ok
14:41 < LMJ> just jahshaka, vlc & autopano-sift still fail
14:41 < sepp> in 6.0 ?
14:42 < LMJ> yep
14:42 < sepp> paste the error somewhere ...
14:42 < LMJ> ok
14:43 < LMJ> wait
14:43 < LMJ> what provides the "mcs" command ?
14:44 < sepp> mono
14:44 < LMJ> http://pastebin.ca/397409
14:46 < sepp> x264 and glew need [F] FPIC-QUIRK
14:46 < sepp> well, on my box glew is fine without fpic
14:46 < sepp> strange
14:46 < LMJ> =[9]=> Finished building package sylpheed-claws. <== perfect ;)
14:46 < LMJ> what is this fpic ?
14:47 < LMJ> i have a wouwou EE amd, remenber ? ;)
14:47 < sepp> position independent code
14:49 < sepp> maybe it is an older glew version in 6.0
14:52 < LMJ> how you can reconize in the error code it needs FPIC ?
14:52 < sepp> ibglew.a(glew.o): relocation R_X86_64_32S against `a local symbol' can not be used when making a shared object; recompile with -fPIC
14:53 < LMJ> hehe, of course ;)
14:53 < sepp> libx264.a(common.o): relocation R_X86_64_32 against ... bla bla
14:54 < LMJ> oki
14:54 < LMJ> until now, x86-64 compilation seems ok
14:55 < sepp> make an list where you had to add fpic-quark ...
14:55 < sepp> :)
14:55 < LMJ> only 3/4 packages
14:56 < LMJ> the 2 previous ones
14:56 < LMJ> + another you told me yesterday iirc
14:56 < LMJ> i could do a svn diff
14:57 < LMJ> liblockfile glew x264 atm
14:58 < LMJ> maybe vlc now ;)
14:58 < sepp> :)
14:58 < LMJ> "Could not find Python module dbus" what is the module for this ?
14:58 < LMJ> package**
14:59 < sepp> dbus-python ?
15:00 < LMJ> no dbus-python on 6.0
15:00 < LMJ> arg
15:01 < sepp> ./scripts/Find-Pkg dbus
15:01 < sepp> dont know if it had some other name
15:01 < LMJ> no
15:01 < LMJ> available on trunk
15:03 < sepp> no clue
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20:38 < LMJ> moin moin back
20:39 < LMJ> i emerged the nvidia package, but i can't find the nvidia module "nvidia" to load it, is there some special to do ?
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20:44 < AStorm> Fix the /usr/src/linux symlink?
20:45 < AStorm> :>
20:47 < LMJ> hello AStorm
20:47 < LMJ> well, i don't have any linux kernel sources around
20:47 < AStorm> So, that's the problem.
20:47 < AStorm> :>
20:47 < AStorm> You can't build a kernel module w/o kernel sources :-)
20:52 < LMJ> ok, gonna fix this out now ;)
20:53 < LMJ> what is the difference between nvidia & nvidia-legacy
20:53 < LMJ> ?
20:53 < AStorm> Current nvidia drivers don't support anything equal or older than GeForce 2
20:54 < AStorm> (some GF2 might still work though)
20:54 < AStorm> That's why nvidia-legacy exist.
20:56 < LMJ> ok
20:56 < LMJ> got a 6100, gonna take nvidia in that case
20:57 < sepp_> if you want the nvidia module you have to enable nvidia while you build your kernel
20:57 < AStorm> Ah, so that's how it's done :>
20:57 < AStorm> (in T2 already)
20:57 < sepp_> it is build after the main kernel is build, but only if nvidia is enabled ...
20:57 < AStorm> Not the standard nvidia build system? :>
20:57 < LMJ> arg
20:58 < sepp_> there is no kernel source sitting on your hdd just to waste space, so 3rd part kernel mods are build when the kernel source is still there
20:58 < sepp_> right after building the kernel ...
20:59 < LMJ> hum
20:59 < AStorm> Well, do you support custom .configs?
20:59 < LMJ> now, my system is running, how i could recompile it to enable nvidia modules ?
20:59 < sepp_> l package/*/*/pkg_linux*
21:00 < AStorm> l?
21:00 < sepp_> there is _pre and _post stuff to build around that time
21:00 < sepp_> ls
21:00 < AStorm> Ah yes.
21:01 < sepp_> you can enable custom kernel config support in Config
21:03 < LMJ> no answer sepp_
21:04 < sepp_> enable nvidia in you pkgsel and rebuild your kernel if you have no nvidia module
21:05 < LMJ> rebuilt the kernel with a Emerge-Pkg ?
21:06 < sepp_> you have no nvidia.ko?
21:13 < LMJ> nope
21:14 < LMJ> so, gonna recompile my kernel
21:22 < sepp_> good luck :)
21:31 < LMJ> done ;)
21:31 < LMJ> 13min to compile a full kernel ;)
21:35 < LMJ> i guess i have to reboot ?
21:35 < sepp_> load the module
21:35 < LMJ> FATAL: Module nvidia not found.
21:35 < LMJ> -rw-rw-r-- 1 root root 7408768 2007-03-16 21:27 /lib/modules/2.6.17.14-dist/video/nvidia.ko
21:36 < sepp_> you are running 2.6.17.14-dist ?
21:37 < LMJ> yep
21:37 < sepp_> depmod?
21:40 < LMJ> good ;)
21:45 < LMJ> i'm at the good resolution, but i haven't saw the nvidia logo, stderr ouput shows this : http://pastebin.ca/397920
21:45 < LMJ> and the mouse cursor is invisible!
21:46 < sepp_> you need to mess around with the .so's in /usr/src/nvidia/
21:46 < sepp_> libGL and that
21:47 < LMJ> gl extention is activated in xorf.cong
21:47 < LMJ> xorg.conf
21:48 < sepp_> rm -rf /usr/X11/lib64/libGL.*
21:49 < sepp_> cp -arv /usr/src/nvidia/lib/* /usr/X11/lib64/
21:49 < sepp_> cp -arv /usr/src/nvidia/X11R6/lib/* /usr/X11/lib64/
21:49 < sepp_> ln -sf /usr/X11/lib/xorg/modules/extensions/{libglx.so.1.0.*,libglx.so}
21:49 < sepp_> or os
21:49 < sepp_> or so
21:53 < LMJ> lol
21:53 < LMJ> how simple is that
21:53 < sepp_> dont know
21:54 < sepp_> it stinks :)
21:54 < sepp_> fix it ...
21:54 < LMJ> of course
21:59 < LMJ> fix
21:59 < LMJ> fixed
22:00 < LMJ> libGL.so symlink was missing /usr/X11/....
22:00 < LMJ> anyway
22:00 < LMJ> when i switch back to the terminal from X, i have strange green or red line (dvi plug)
22:01 < LMJ> do you have the same thing sepp_ ?
22:01 < sepp_> no
22:01 < sepp_> run glxgears or glxinfo
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22:11 < LMJ> lol
22:11 < LMJ> configure: error: Your system doesn't have "bc", which has been a standard
22:11 < LMJ> part of Unix since the 1970s. Come back when your vendor has grown a clue.
22:12 < sepp_> what generates that?
22:13 < LMJ> xscreensaver
22:13 < LMJ> this crap has a zillion of deps
22:15 < AStorm> Well, bc is a small one :>
22:15 < AStorm> T2 has a clue - it's a mostly useless calculator :>
22:16 < sepp_> guess xscreensaver does not really needs bc for anything ...
22:17 < AStorm> Try "touch /usr/bin/bc"
22:17 < AStorm> chmod +x /usr/bin/bc
22:17 < AStorm> then kill the author of the xscreensaver if that works :>
22:18 < LMJ> i'm not going to use xscreensaver crap at all ;)
22:18 < LMJ> 1233 FPS on glxgear
22:18 < sepp_> ln -s /bin/true /usr/bin/bc
22:18 < LMJ> not very good irrc
22:18 < sepp_> software
22:19 < LMJ> arg
22:19 < AStorm> LMJ, it's not a benchmark
22:19 < sepp_> check the xorg log, most problably you use the mesa libGL
22:19 < AStorm> this GF Go7300 has 1100 FPS
22:19 < sepp_> or glx
22:20 < AStorm> But UT2004 runs great at very high settings
22:20 < AStorm> and 1280x800
22:20 < AStorm> (I have too little ram to run that at even higher settings :> )
22:21 < AStorm> sepp_, unlikely
22:21 < AStorm> glxinfo would say "direct rendering: no"
22:21 < sepp_> you have to cp the nvidia libGL* and the other nvidia crap around
22:22 < LMJ> got direct Rendering : YES
22:22 < AStorm> So that works.
22:22 < AStorm> :>
22:22 < sepp_> LMJ: ^
22:22 < AStorm> sepp_, if it works, it works :>
22:22 < LMJ> ok ~
22:22 < sepp_> it does not work if you get 1000 fps with glxgears ...
22:22 < AStorm> glxgears are more CPU-bound
22:23 < AStorm> on dual-core CPUs they get low FPS :>
22:23 < LMJ> no X error : http://pastebin.ca/397984
22:23 < sepp_> run glxinfo
22:23 < LMJ> and ?
22:24 < sepp_> check if it says nvidia as vendor
22:24 < LMJ> yep
22:24 < LMJ> OpenGL vendor string: NVIDIA Corporation
22:24 < LMJ> OpenGL renderer string: GeForce 6150/PCI/SSE2
22:25 < LMJ> OpenGL version string: 2.0.2 NVIDIA 87.76
22:25 < LMJ> same for server/client vendor
22:29 < sepp_> well, who knows
22:29 < AStorm> To reiterate: it does work.
22:29 < AStorm> Try some game, e.g. tuxracer
22:31 < sepp_> it does not work, with a modern nvidia card you would get 10-20.000 fps ...
22:31 < sepp_> or more
22:31 < AStorm> sepp_, read again what I wrote
22:31 < AStorm> GeForce 7300 is a modern card
22:31 < AStorm> And I get 1100 still :>
22:31 < AStorm> glxgears _is not_ a benchmark
22:31 < sepp_> 81423 frames in 5.0 seconds = 16284.386 FPS
22:32 < AStorm> 0999999.99 FPS
22:32 < AStorm> Read again.
22:32 < AStorm> And then let LMJ play tuxracer for a while :>
22:32 < sepp_> sure it is, if you get around 1000fps is is software gl
22:32 < AStorm> sepp_, no, I do have hw GL
22:32 < AStorm> Read that statement about UT2004
22:32 < AStorm> that WON'T work on software GL :>
22:32 < AStorm> Or it will be a slideshow.
22:32 < AStorm> It isn't.
22:33 < sepp_> why would i get 16000 fps then?
22:33 < AStorm> Your glxgears can't count? :P
22:33 < AStorm> On soft rendering I get about 100 FPS
22:33 < AStorm> glxinfo is the true answer
22:33 < sepp_> it can, if i use mesa i get 1000 ...
22:34 < AStorm> glxinfo will say "direct rendering: no" on soft GL
22:34 < AStorm> :-)
22:34 < AStorm> Also, the provider will be Mesa.
22:35 < LMJ> ok
22:35 < LMJ> thanks a lot, i will be back tomorrow ;)
22:35 < LMJ> good night
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22:36 < sepp_> that is not true, if i overwrite libGL with the nvidia one it will say nvidia, even if there is no hw acceleration
22:37 < sepp_> but you can download spec viewpref if you want, but it is a bit large ...
22:38 < AStorm> But it won't say "direct rendering: yes" if the driver doesn't work
22:38 < AStorm> Actually, that libGL would crash with "GLX not available" on startup.
22:39 < sepp_> try it ;)
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--- Log closed Sat Mar 17 00:00:49 2007