VortexGE is a software 3D renderer for the X environment that was created without using OpenGL/MesaGL. It also supports 2D image manipulations and audio access and is intended for creating Linux games without needing 3D card acceleration.
Author: Aloysius Indryanto <blue_wind_25 [at] yahoo [dot] com>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Build time (on reference hardware): 60% (relative to binutils)2
Installed size (on reference hardware): 15.24 MB, 1019 files
Dependencies (build time detected): 00-dirtree alsa-lib bash binutils bzip2 coreutils diffutils doxygen findutils gawk gcc glibc grep libice libjpeg libpng libsm libtiff libgif libx11 libxau libxcb libxext libxmu libxpm libxt libxxf86vm linux-header make patch sed sysfiles tar webcdwriter xorgproto zlib
Installed files (on reference hardware):
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).