unreal-ircd: Internet Relay Chat Daemon1

Unreal was created from the Dreamforge IRCd that was formerly used by the DALnet IRC Network. Over the years, many new and exciting features have been added to Unreal. It is hard to even see a resemblance between the current Unreal and Dreamforge. Some of Unreal's most notable features include: Channel Half-ops (+h), Channel Owners (+q), Channel Admins (+a) Channel linking (+L),anti flood/spam functionality, ziplinks / ssl clients ssl server-links modern configuration style (no more A: O: I: etc...)

... part of T2, get it here

URL: http://www.unrealircd.com

Author: Stskeeps <stskeeps [at] unrealircd [dot] com>
Maintainer: Tobias Schmidt <tschmidt [at] stradego [dot] de>

License: GPL
Status: Stable
Version: 3.2

Download: http://mirror.nimsay-networks.com/unrealircd/ Unreal3.2.tar.gz

T2 source: config.hlp
T2 source: config.in
T2 source: exampleconf.patch
T2 source: unreal-ircd.cache
T2 source: unreal-ircd.conf
T2 source: unreal-ircd.desc
T2 source: unreal-ircd.init

Build time (on reference hardware): 30% (relative to binutils)2

Installed size (on reference hardware): 1.70 MB, 162 files

Dependencies (build time detected): 00-dirtree binutils coreutils diffutils file findutils gawk gettext grep gzip linux-header m4 make patch pkgconfig sed sysfiles tar zlib

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).