GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
GLFW is written in C and supports Windows, macOS, X11 and Wayland.
... part of T2, get it here
Author: Marcus Geelnard
Author: Camilla Löwy
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
License: OpenSource
Status: Stable
Version: 3.4
Download: https://github.com/glfw/glfw/ glfw-3.4.tar.gz
T2 source: glfw.cache
T2 source: glfw.desc
Build time (on reference hardware): 10% (relative to binutils)2
Installed size (on reference hardware): 13.72 MB, 46 files
Dependencies (build time detected): 00-dirtree bash binutils cmake coreutils diffutils findutils freetype gawk glib grep gtk-doc gzip java-dirtree libx11 libxcursor libxext libxfce4util libxfixes libxi libxinerama libxrandr libxrender linux-header make pkgconfig qt6base qtkeychain rustc sed sonnet squid tar xfconf xkbcommon xorgproto
Installed files (on reference hardware):
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1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).