glfw: A multi-platform library for OpenGL, OpenGL ES and Vulkan1

Package available in: [trunk]

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, X11 and Wayland.

... part of T2, get it here

URL: https://www.glfw.org/

Author: Marcus Geelnard
Author: Camilla Löwy
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>

License: OpenSource
Status: Stable
Version: 3.3.8

Download: https://github.com/glfw/glfw/ releases

T2 source: glfw.cache
T2 source: glfw.desc

Build time (on reference hardware): 0% (relative to binutils)2

Installed size (on reference hardware): 1.18 MB, 16 files

Dependencies (build time detected): 00-dirtree binutils cmake coreutils diffutils expat findutils fontconfig freetype gawk grep libice libpng libx11 libxau libxcb libxcursor libxdmcp libxext libxfixes libxi libxinerama libxrandr libxrender linux-header make mtdev pkgconfig sed tar xorgproto zlib

Installed files (on reference hardware): n.a.

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).