Scorched3D is a cross-platform 3D remake of the popular 2D artillery game Scorched Earth. Scorched3D can be played against the computer, other players, and remotely across the Internet or LAN.
Author: Gavin Camp <gcamp [at] cisco [dot] com>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Build time (on reference hardware): 100% (relative to binutils)2
Installed size (on reference hardware): 128.44 MB, 1763 files
Dependencies (build time detected): 00-dirtree atk bash binutils bzip2 cairo coreutils diffutils expat findutils fontconfig freealut freetype gawk gcc glib glibc glitz grep gtk+ libdrm libjpeg libogg libpng libsdl libsdl_net libtiff libvorbis libx11 libxau libxcursor libxdmcp libxext libxfixes libxi libxinerama libxrandr libxrender libxxf86vm linux-header make mesa mktemp openal pango patch sed sysfiles tar util-linux wxwidgets wxwidgets24 zlib
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).