PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem.
Author: Ryan C. Gordon <icculus [at] clutteredmind [dot] org>>
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
Remark: Does cross compile (as setup and patched in T2).
Build time (on reference hardware): 5% (relative to binutils)2
Installed size (on reference hardware): 0.50 MB, 11 files
Dependencies (build time detected): 00-dirtree atk bash binutils bzip2 cairo cmake coreutils diffutils expat findutils fontconfig freetype gawk gcc glib glibc glitz grep gtk+ libice libjpeg libpng libsm libtiff libx11 libxau libxcb libxcomposite libxcursor libxdamage libxext libxfixes libxi libxinerama libxrandr libxrender libxxf86vm linux-header make pango pixman sed sysfiles tar util-linux wxwidgets xcb-util zlib
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).