Xconq is a complete system that includes all the components: a portable engine, graphical interfaces for Unix/Linux/X11, Macintosh, and Windows, multiple AIs, networking for multi-player games, and an extensive game library.
In addition to Xconq's "standard" game, which is similar to the classic Empire/Empire Deluxe games of years ago, the game library includes games for ancient civilizations, the Peloponnesian War, the Roman Civil War, Frederician strategy, Napoleonic strategy, Gettysburg at a brigade scale, the Russian revolution, the Normandy invasion, WWII at scales from tactical to grand strategic, Beirut street fighting, voyages of discovery, African exploration, and many others, including space and fantasy games.
Author: Stan Shebs <shebs [at] shebs [dot] cnchost [dot] com>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Build time (on reference hardware): 30% (relative to binutils)2
Installed size (on reference hardware): 4.87 MB, 225 files
Dependencies (build time detected): 00-dirtree bash binutils bzip2 cf coreutils diffutils findutils gawk gcc glibc grep imake libice libsm libx11 libxau libxaw libxdmcp libxext libxmu libxpm libxt linux-header make net-tools patch sed sysfiles tar tcl tk xproto
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).