GLE is a library package of C functions that draw extruded surfaces, inclu- ding surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. Generically, the extruded surface is specified with a 2D poly- line that is extruded along a 3D path. A local coordinate system allows for additional flexibility in the primitives drawn. Extrusions may be texture mapped in a variety of ways. The GLE library generates 3D triangle coordinates, lighting normal vectors and texture coordinates as output. GLE uses the GL or OpenGL(R) API's to perform the actual rendering.
Author: Linas Vepstas <linas [at] linas [dot] org>
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
Build time (on reference hardware): 20% (relative to binutils)2
Installed size (on reference hardware): 1.02 MB, 139 files
Dependencies (build time detected): 00-dirtree autoconf bash binutils bzip2 cf coreutils diffutils findutils freeglut gawk gcc glibc grep imake libdrm libice libsm libx11 libxau libxdmcp libxext libxi libxmu libxt libxxf86vm linux-header make mesa mktemp net-tools patch perl sed sysfiles tar texinfo util-linux
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).