Coda is a distributed filesystem with its origin in AFS2. It has many features that are very desirable for network filesystems. Currently, Coda has several features not found elsewhere.
1. disconnected operation for mobile computing 2. is freely available under a liberal license 3. high performance through client side persistent caching 4. server replication 5. security model for authentication, encryption and access control 6. continued operation during partial network failures in server network 7. network bandwith adaptation 8. good scalability 9. well defined semantics of sharing, even in the presence of network failures
NOTE: The basic setup and functionallity works for me. But it might not work for you at all - or burn all your data! - You should definitely read the documentation at: http://www.coda.cs.cmu.edu before you start playing! I also experienced some performance problems with sftp protocol Coda uses ...
Author: many from the Carnegie Mellon University, USA
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
Download: ftp://ftp.coda.cs.cmu.edu/pub/lwp/src/ lwp-2.0.tar.gz
Download: ftp://ftp.coda.cs.cmu.edu/pub/rvm/src/ rvm-1.11.tar.gz
Download: ftp://ftp.coda.cs.cmu.edu/pub/rpc2/src/ rpc2-1.27.tar.gz
Download: ftp://ftp.coda.cs.cmu.edu/pub/coda/src/ coda-6.0.11.tar.gz
Build time (on reference hardware): 34418% (relative to binutils)2
Installed size (on reference hardware): 6.00 MB, 219 files
Dependencies (build time detected): 00-dirtree bash binutils bison bzip2 ccache coreutils diffutils findutils flex gawk gcc glibc grep linux-header m4 make mktemp ncurses net-tools perl readline sed sysfiles tar util-linux
Installed files (on reference hardware): n.a.
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).